Category: Levels 5-10

The Slumbering Forest
When the forest starts to wake, the group can try to put it back to sleep…or chop it down.

Old Man River
How I planned a social encounter, a combat encounter, and a puzzle encounter from the same set of goals and circumstances.

A King’s Banquet
When the party is invited to a fine banquet with a king, they’ll need to make a good impression with the royal court.

All Who Wander
The party becomes completely lost in a labyrinth—can they escape the danger that lies ahead while navigating their way to safety?

Lost in the Woods
Sometimes you need to isolate the party from the rest of the world to set up an interesting encounter. Here’s how I’d do that without it feeling like “railroading”.

Sunken Treasure
Deep underwater, a sunken ship marks the entrance to a deep underwater cave. But to pass through the ship, the party will have to deal with its sub-nautical guardians…

Hold the Line
A fort in the wilderness is surrounded by enemies on all sides. The players will need to marshal their allies and defend the fort from invasion.

Death From Above
As the party travels through a desolate stretch of road in a dark forest, they are ambushed from above. Deadly arrows rain down as the party is taken unaware. Will they survive this lethal ambush?

Blood Orchid
In the deep forest there is a glade that contains a single flower. It looks tranquil, but who knows what nasty surprises that flower may hold?

The Brightblade
A powerful artifact designed to destroy a cult to demons attempts to reason with or forcibly control its wielder to achieve its foul ends. The ambitious could forge a pact with it for power… but at what cost?